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ArtTech Forum Lithuania 2024

November 29th
CYBER CITY, Vilnius, Lithuania

Join us for the second annual ArtTech Forum Lithuania 2024, a gathering of cultural leaders, innovators from the creative industries, technology specialists, and business professionals exploring how the fusion of art and technology can drive innovation and create sustainable value. This one-day event features an engaging program packed with expert-led presentations and discussions by international and Lithuanian visionaries, along with free technology workshops on the day prior.

Gain insights from the creative minds behind globally acclaimed works like The Matrix, Marvel’s Avengers, Call of Duty, and more, and experience a space where groundbreaking ideas meet practical solutions to inspire the future of art and technology.

CO-FUNDED BY

PARTNERS

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SPONSORS

Let's Reprogram Lithuania's ArtTech Future Together: Breaking Boundaries in Art and Technology

The growing ties between the fields of technology and art are challenging the established rules of the cultural landscape. This tandem crosses, erases, and makes us reconsider conventional boundaries – physical, digital, auteur, social, and even financial.  

 

This year, the second ArtTech Forum will focus on a wide range of topics to better understand the junction of technology and art – the walls it breaks down, the doors it opens and the boundaries it redraws. 


What’s the difference between Instagrammable entertainment and a meaningful work of art? Should the images generated with Midjourney be considered art and who (or what) is supposed to sign their name under them? What fresh perspectives can technology bring to the table of monetised art? Is the potential for collaboration between technology and artists (un)limited?

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Meet The Speakers.

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Sven Bliedung

CEO at VOLUCAP

#FutureOfFilmmaking #VolumetricCapture
#AIInCinema

Justė Kostikovaitė

Contemporary Art Curator and Strategist


#CulturalDiplomacy #CommunityBuilding

Kamilė Čelutkaitė

Head of Creative Europe Desk Lithuania

#EUInnovationForCulture

Rubin Shah

Managing Director at Satore Studio

#ImmersiveProductions #Events #CreativeLeadership

Adriano Picinati di Torcello

Director, Global Art & Finance Coordinator at Deloitte Luxembourg

#ArtAndFinance #GlobalArtEconomy

Ūla Ambrasaitė

Publisher and Founder at LAPAS Books

#CulturalInnovation #PublishingReimagined

Žilvinas Naujokas

Producer, Owner at Tauras Films & Hexa Cinema

#VRInCreativeArts
#BreakingArtBoundaries

Agnesta Filatovė

CEO at ArtTech Agency Lithuania

#ArtTech #CreativeIndustries #Advocacy #Agency

Thaine Lyman

General Manager at MS-1, Wargaming

#GameDevelopmentLeadership
#MobileGamingInnovation

Agnė Begetė

Managing Director at AGATA

#MusicRightsAdvocate
#CulturalLeadership

Tupac Martir

Creative Director and Founder at Satore Studio

#MultiMediaArtist #CreativeVisionary #ArtTech #VirtualProducion

Pilar Callau

Vice President of Audiovisuals at BMAT

#MusicTechInnovation
#AudiovisualRights

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Workshops | November 28th

Organized in collaboration with

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Introduction to XR Technologies and Immersive Experiences in Culture and Creative Industries

This 3-hour session is designed for everyone working in culture and creative industries – from artists to managers.

Total Duration: 3 Hours (Including Breaks)
Date: 28 November, Thursday
Time: 14:00 - 17:00
Location: European Merchant Bank Office (Pirklių Klubas, Gedimino pr. 35, Vilnius)
Price: FREE

Capacity: 25
Priority: First to register

This 3-hour session is designed to introduce artists and creatives to the potential of Extended Reality (XR) technologies—Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR)—and Artificial Intelligence (AI) within creative industries. Participants will explore how these technologies are being used globally in artistic projects, immersive installations, and interactive exhibitions.

The workshop will include a hands-on session on developing a basic Mixed Reality experience using Unity 3D, tailored for non-technical beginners. Attendees will also have the chance to test their work on Quest 3 devices, experiencing the combined power of XR and AI in reshaping the creative landscape.


The "Introduction to XR Technologies and Immersive Experiences in Creative Industries and Art" workshop, organized by the Turkish Lithuanian Chamber of Commerce (TLCC) and HoloNext (Member of TLCC) under the ArtTech Forum Lithuania 2024. 

The workshop will be conducted in English. Participation is free, but registration is mandatory as spaces are limited.

Workshop Co-Organisers

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MENTORS

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Guven Celikkaya

Founder at HoloNext

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Kaan Ozturk

Senior Technical Artist at HoloNext

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Reimagining Performance through Immersive Technologies

The workshop is designed for professionals in the performing arts, including directors, producers, composers, actors, scenographers, and anyone involved in the performing arts production pipeline.

Total Duration: 4 Hours (Including Breaks)
Date: 28 November, Thursday
Time: 10:00 - 14:00
Location: Arts Printing House/Menų spaustuvė, Šiltadaržio g. 6, 01124 Vilnius
Price: FREE
Capacity: 20
Priority: First to register

The "Reimagining Performance through Immersive Technologies" capacity-building workshop is designed to showcase how cutting-edge XR and AI innovations are transforming the performing arts industry. 

Led by Satore Studio, this workshop will reveal the latest technological advancements developed in the Performing Arts Use Case of the Transmixr project, focusing on practical applications in live performance settings. Participants will have the unique opportunity to gain hands-on experience with working prototypes and explore how immersive technologies can elevate artistic expression, deepen audience engagement, and streamline production workflows. By participating, performing arts professionals can not only expand their creative toolkit but also stay at the forefront of industry innovation, bringing new dimensions and possibilities to their work.

The workshop will be conducted in English. Participation is free, but registration is mandatory as spaces are limited.

Workshop Co-Organisers

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Concept presented in this workshop are being developed as part of an ongoing investigation in the framework of TRANSMIXR, a Horizon Europe innovation project. This interdisciplinary initiative brings together researchers, practitioners, and industry experts to explore meaningful applications of XR across diverse application areas.

MENTORS

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Tupac Martir

Creative Director and Founder at Satore Studio

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Rubin Shah

Managing Director at Satore Studio

AGENDA | November 29th

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9:30 - 10:00

Doors Open & Welcome Coffee

10:00 - 10:10

Opening Performance

Mantautas Krukauskas: Presentation of the AI Opera. Soloists: Monta Martinsone and Jonas Sakalauskas.

10:10 - 10:20

Welcome Words

 

10:20 - 10:40

Justė Kostikovaitė (Digital Art, Lithuania)

Perforating walls: Artists, Technology, Curators and Corporations

10:40 - 11:20

Presented by the Creative Europe Desk Lithuania:

Pilar Callau Usón, VP, Audiovisuals (BMAT, Spain) and Agnė Begetė (AGATA, Lithuania)

The Value of Data-Driven Creative Decisions 

11:20 - 11:35

Coffee Break

11:35 - 11:55

Kamilė Čelutkaitė (Creative Europe Desk Lithuania)
How Can the EU Support Your ArtTech Project?

11:55 - 12:10

Žilvinas Naujokas (Hexa Cinema, Lithuania)

Beyond the Frame: from Film to Virtual Reality

12:10 - 12:30

Ūla Ambrasaitė (LAPAS, Lithuania)
Publishing House as a Creative Lab – From Content to Finance

12:30 - 12:50

Sven Bliedung (Volucap, Germany)
Transforming Hollywood Through AI, VR, and Volumetric Capture

12:50 - 13:20

International Refresh!

13:20 - 13:50

​Adriano Picinati di Torcello (Deloitte, Luxembourg)
Art & Finance: Investment in Art and Culture 

13:50 - 14:10

Thaine Lyman (Wargaming, USA & Lithuania)
CHALLENGES of scaling teams. Game industry insights

14:10 - 14:40

Rubin Shah, Tupac Martir (Satore Studio, UK & Portugal)
When Art Meets Reality 

14:40 - 15:30

Panel Discussion

“Crossing Borders: Funding Opportunities in the Evolving ArtTech Landscape” (TBC)

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